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VisBin * | visual_bin_new (void) |
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void | visual_bin_free (VisBin *bin) |
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void | visual_bin_realize (VisBin *bin) |
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VisActor * | visual_bin_get_actor (VisBin *bin) |
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VisInput * | visual_bin_get_input (VisBin *bin) |
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void | visual_bin_set_morph (VisBin *bin, const char *morphname) |
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VisMorph * | visual_bin_get_morph (VisBin *bin) |
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void | visual_bin_connect (VisBin *bin, const char *actname, const char *inname) |
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void | visual_bin_sync (VisBin *bin, int noevent) |
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void | visual_bin_set_video (VisBin *bin, VisVideo *video) |
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void | visual_bin_set_supported_depth (VisBin *bin, VisVideoDepth depthflag) |
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VisVideoDepth | visual_bin_get_supported_depth (VisBin *bin) |
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void | visual_bin_set_preferred_depth (VisBin *bin, VisBinDepth depthpreferred) |
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void | visual_bin_set_depth (VisBin *bin, int depth) |
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VisVideoDepth | visual_bin_get_depth (VisBin *bin) |
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int | visual_bin_depth_changed (VisBin *bin) |
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const VisPalette * | visual_bin_get_palette (VisBin *bin) |
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void | visual_bin_switch_actor (VisBin *bin, const char *name) |
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void | visual_bin_switch_finalize (VisBin *bin) |
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void | visual_bin_switch_set_time (VisBin *bin, long sec, long usec) |
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void | visual_bin_run (VisBin *bin) |
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