OpenGL framebuffer attributes.
Enumerator |
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VISUAL_GL_ATTRIBUTE_NONE |
Special flag to indicate no attributes.
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VISUAL_GL_ATTRIBUTE_BUFFER_SIZE |
Depth of the color buffer.
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VISUAL_GL_ATTRIBUTE_LEVEL |
Level in plane stacking.
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VISUAL_GL_ATTRIBUTE_RGBA |
True if RGBA mode.
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VISUAL_GL_ATTRIBUTE_DOUBLEBUFFER |
Double buffering supported.
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VISUAL_GL_ATTRIBUTE_STEREO |
Stereo buffering supported.
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VISUAL_GL_ATTRIBUTE_AUX_BUFFERS |
Number of aux buffers.
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VISUAL_GL_ATTRIBUTE_RED_SIZE |
Number of red component bits.
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VISUAL_GL_ATTRIBUTE_GREEN_SIZE |
Number of green component bits.
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VISUAL_GL_ATTRIBUTE_BLUE_SIZE |
Number of blue component bits.
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VISUAL_GL_ATTRIBUTE_ALPHA_SIZE |
Number of alpha component bits.
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VISUAL_GL_ATTRIBUTE_DEPTH_SIZE |
Number of depth bits.
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VISUAL_GL_ATTRIBUTE_STENCIL_SIZE |
Number of stencil bits.
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VISUAL_GL_ATTRIBUTE_ACCUM_RED_SIZE |
Number of red accum bits.
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VISUAL_GL_ATTRIBUTE_ACCUM_GREEN_SIZE |
Number of green accum bits.
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VISUAL_GL_ATTRIBUTE_ACCUM_BLUE_SIZE |
Number of blue accum bits.
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VISUAL_GL_ATTRIBUTE_ACCUM_ALPHA_SIZE |
Number of alpha accum bits.
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